
A city that will make money isn't tough to do, but a clean, low traffic, low crime, well educated, high tech city that will make money can be hard. Keep in mind there is a master difficulty level. I find the normal setting to be a good ballance, and not quite as sadistic as hard. The game is fun, and you'll be able to get quite a bit done in 1/2 hour of play per session, and it's great to watch sections of your city develop a personality over time. The soundtrack is GREAT and a perfect compliment to 'mayoring' a city. I've been playing on and off for a few years now and overall, I really enjoy the game. There are some problems that make themselves apparent over time though. The biggest one is the amount of micromanagement you need. You can't simply sit back for a five minutes and watch your city grow, or plant some trees etc. SUre you can pause the game, but then your not making money.so whats the point? there is ALWAYS a pressing matter that will take you away from what your doing. The second problem I find is the citizens inability to use the roads. Transportation (even with the rush hour pack) still isn't quite right. You can spend DAYS and DAYS tellign you citizens to take a certain path, but that would be mind-numbing. Left to their own though, they will make a traffic jam like you've never SEEN. I welcome any solutions people have found to this, and I assume creating highways etc might cut down.but implementing this takes LOTS of time and $$$. The 'sims' aspect of the game is retarded. It serves hardly any purpose and only distracts you from all the things that make SimCity NOT a sims game (and thus enjoyable) Thankfully you can completely ignore this stuff. I do like that you can cheat the game and create any real-life city from a black and white land elevation map (which are available all over the net) but WHY THE HELL couldn't this have been included in the game as a feature.

It's an unbelievable idea that takes a lot of 'work around' etc. Overall, I'd say if you liked SC2000, this is DEFINITELY worth getting, It reminds me so much of that beautiful SC2000 and it really does improve on almost every aspect -including the graphics (the game looks good). Its just that there are a few GLARING problems that should have been addressed by this point.
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SimCity 4, by itself, is fairly difficult and not very intuitive about how to make great cities. It's possible, but it's more complicated and harder than it should be.
